NewSubmit to the App Store in one click

Your web app, on the App Store & Google Play.

Built it with Lovable, Bolt or Cursor? CapWrapp turns it into real iPhone and Android apps, sends them to your testers, and submits them to the stores. No Xcode, no Mac, no mobile developer.

  • Free to start
  • No credit card
  • Sign in with Google or GitHub

Works with apps built in

  • Lovable
  • Bolt
  • Base44
  • Cursor
  • Claude Code
  • v0
  • Replit
  • ChatGPT

Hand-coded React, Vue or Vite apps work too.

The catch

The App Store doesn’t take a URL.

Apple and Google only accept real phone apps, not websites. Turning your web app into one is a second, very technical job. CapWrapp does that job for you.

The usual alternatives: hire a mobile developer for weeks and thousands of dollars per app, or spend your weekends learning Xcode, signing certificates and build tools.

  • Turn your site into Xcode and Android Studio projects

    Your iPhone and Android apps, created for you

  • Buy a Mac to build the iPhone app

    Built on Macs in the cloud — no Mac needed

  • Wrestle with certificates and provisioning profiles

    Set up automatically from your Apple account

  • Create an Android signing key — and never lose it

    Created for you and stored safely

  • Bump build numbers by hand on every upload

    Handled automatically, every time

  • Script a pipeline that builds and uploads

    Set up for you in one click

  • Rewrite your store listing in every language

    Written once, translated by AI

  • Juggle App Store Connect and Play Console

    Test, submit and release from one place

How it works

From web app to app stores in four steps

You set it up once. After that, every update takes two clicks.

  1. Step 1

    Connect your project

    Pick the project Lovable, Bolt or Base44 saved to GitHub for you.

    Your part: a few clicks

  2. Step 2

    Turn it into an app

    CapWrapp turns your web app into real iPhone and Android apps. You paste one prompt into your AI tool to finish.

    Your part: one prompt

  3. Step 3

    Connect the stores

    Link your Apple and Google developer accounts. A checklist shows you exactly where to click.

    Your part: a checklist

  4. Step 4

    Send it to the stores

    Click Upload for testing. CapWrapp builds both apps and sends them to TestFlight and Google Play.

    Your part: one click

Then it’s on your testers’ phones

They install it with TestFlight, Apple’s app for testers, or from Google Play. When you’re happy, submit it to both stores from the same place.

After your first release

Everything you need to keep improving your app

Getting on the stores is a milestone. Then come updates, store pages, translations, reviews — and the occasional failed build. CapWrapp keeps all of it in one place.

Try any version on your phone

Scan a QR code to open any version of your app on your phone in seconds — before you send it to the stores.

Try this on your phone

Go ahead: scan it to open this page on your phone.

Link works for 7 days

One listing, two stores, every language

Write your app’s store description once. AI translates it to fit each store’s limits, and CapWrapp publishes the text and screenshots for you.

App Store subtitle30 characters max
  • ENBook a boat slip in seconds27/30
  • FRVotre place au port en 1 clic29/30
  • ESReserva tu amarre al instante29/30
  • DELiegeplatz in Sekunden buchen29/30
  • JA数秒でマリーナを予約10/30
Translate with AI App Store · Google Play

From testing to the App Store in one click

See what’s live and what’s being tested on both stores. Submit a tested version for review on the App Store or Google Play — with the “What’s New” notes already translated.

App Store

On the store
1.3.2
In test
1.4.0

Ready to send

Send to review

Google Play

On the store
1.3.2
In test
1.4.0

Ready to send

Send to review

What’s New, translated into 5 languages

Failed build? Explained in plain English

If something goes wrong, AI reads the technical logs for you and explains what happened — and what to ask your AI tool to fix.

Send to TestFlightFailed

Explain with AI

What went wrong

Apple rejected the upload because the app has no App Store icon (1024 × 1024 px).

How to fix it

Ask your AI tool to add a 1024 × 1024 px app icon, then send the new version again.

Add payments, ads and notifications

In-app purchases with RevenueCat, ads with AdMob, push notifications with OneSignal, and more. CapWrapp adds them to your project and keeps the keys safe.

  • RevenueCat
  • AdMob
  • OneSignal
  • Sentry
  • Firebase
  • PostHog
  • Intercom
  • Mixpanel

+ 10 more, including phone features like location, vibration and sharing.

  1. 1 CapWrapp adds it
  2. 2 You approve
  3. 3 Your AI connects it

Alerts where you already are

Get a message on Slack, Telegram or email when your app is ready to test — or the moment something fails.

#releasesSlack

Harbor 1.4.0 is ready to test on TestFlight and Google Play.

CapWrappTelegram

The Android upload failed. Open CapWrapp to see why.

Prefer email? Same alerts, straight to your inbox.

  • Always up to date

    CapWrapp spots outdated app components and prepares the update for you.

  • Teams and clients

    Organizations, email invites and shared apps for studios and agencies.

  • A vault for your keys

    Your Apple and Google keys are stored safely and never end up in your code.

  • Live progress

    Follow every step until your app is ready to test.

Built on what you own

Nothing hidden. Nothing locked in.

CapWrapp works with accounts you own — GitHub, Apple and Google. Your app stays yours, and so does your code.

  • Your code stays in your project

    CapWrapp only adds standard files next to your app. Keep editing in Lovable or Cursor as usual.

  • No black box

    Every build runs in your own GitHub account, with a full log you can open anytime.

  • Your keys stay locked away

    Apple and Google keys are kept in a secure vault and only handed to a build while it runs.

  • Published under your name

    Your apps are published from your own Apple and Google accounts. Disconnect CapWrapp anytime.

Harbor
  • Your app’s screens and logicsrc/yours
  • Your app’s ingredients listpackage.jsonupdated
  • Phone app settingscapacitor.config.tsadded
  • iPhone appios/added
  • Android appandroid/added
  • Build recipe.github/workflows/capwrapp-native.ymladded
Your Apple and Google keys are never added here. They stay in CapWrapp’s vault.

Pricing

14 days free. Then pay for the apps you ship.

Every plan includes everything CapWrapp does. Plans only differ by how many apps you’re actively shipping.

Founder

For founders shipping their own apps

$29/mo

Up to 3 active apps

Start free trial

No credit card needed

Pro

For makers and small teams

$99/mo

Up to 10 active apps

Start free trial

No credit card needed

Agency

For agencies shipping apps for clients

$249/mo

Up to 50 active apps

Start free trial

No credit card needed

Included in every plan

  • Your iPhone and Android apps, made from your web app
  • Unlimited builds on your own GitHub account — no Mac needed
  • Test builds on TestFlight and Google Play, then release to both stores
  • Store listings in every language, translated by AI
  • Failed builds explained in plain English
  • Email, Slack and Telegram alerts
  • Payments, ads and push notifications
  • Unlimited projects, previews and teammates
  • A free setup call during your trial

An app counts as active for 30 days after you ship it: a test build, a store release, an update or a listing change. Connected projects and previews never count, and an app’s iPhone and Android versions count as one.

Cancel anytime — your apps stay live on the stores, and your code stays in your project.

Need more than 50 apps?

FAQ

Questions, answered honestly

Straight answers about what CapWrapp does — and what it doesn’t.

Want the details?

The docs walk through every step, from connecting your project to your first test version.

Do I need to know how to code?

No. You need a web app — Lovable, Bolt or Base44 can build one for you. When something needs a code change, CapWrapp writes the instructions for you to paste into your AI tool.

Do I need a Mac or Xcode?

No. CapWrapp builds the iPhone app on Macs in the cloud and sets up Apple’s app signing for you. You can still use Xcode if you like — you just never have to.

What do I need before I start?

Your web app saved to GitHub, an Apple Developer account ($99 a year) for iPhone, and a Google Play developer account ($25, one time) for Android. You create your app’s page on Apple’s and Google’s websites; CapWrapp’s checklist shows you exactly where.

Will Apple accept a wrapped web app?

Not automatically. Apple rejects apps that are just a website inside an app (its Guideline 4.2). Yours needs to feel like an app — with notifications, purchases or phone features people actually use. CapWrapp makes those easier to add, and our free self-check helps you spot the risk before you submit.

Can CapWrapp publish my app on the App Store?

Yes. Every version goes to your testers first, through TestFlight and Google Play’s testing track. When you’re happy, submit it to Apple and Google from the Releases page. Both stores still review every app — nobody can skip that.

What does CapWrapp change in my project?

It adds the iPhone and Android versions of your app, built with Capacitor (an open-source standard), plus a small build recipe. Add-ons like payments arrive as changes you approve first. Your Apple and Google keys never end up in your code.

Can I try my app before it goes public?

Yes, two ways. Scan a QR code to open any version on your phone in seconds — this quick preview skips phone features like the camera or payments. Or send it to TestFlight and Google Play’s testing track to try the real app.

What if something goes wrong?

You’ll see which step failed and get an email — or a Slack or Telegram message if you connect them. Click Explain with AI: CapWrapp reads the technical logs and tells you what happened and what to change.

Can my team or clients use it?

Yes. Create an organization, invite people by email, and share apps so teammates can send new versions and edit store listings.

How much does it cost?

Plans start at $29 a month ($20 a month if you pay yearly) for up to 3 apps, and every plan starts with a 14-day free trial, no credit card needed. Building your apps uses your GitHub account’s included minutes, and Apple and Google charge their usual developer fees.

You built the app. Let’s put it on phones.

Connect your app, follow the checklist, and send your first version to testers — no Mac, no Xcode.

  • Free to start
  • No credit card
  • Sign in with Google or GitHub