Try any version on your phone
Scan a QR code to open any version of your app on your phone in seconds — before you send it to the stores.
Try this on your phone
Go ahead: scan it to open this page on your phone.
Link works for 7 days
Built it with Lovable, Bolt or Cursor? CapWrapp turns it into real iPhone and Android apps, sends them to your testers, and submits them to the stores. No Xcode, no Mac, no mobile developer.
Latest changes
Selected change
Add onboarding screens
Sending to your testers…
RunningWorks with apps built in
Hand-coded React, Vue or Vite apps work too.
The catch
Apple and Google only accept real phone apps, not websites. Turning your web app into one is a second, very technical job. CapWrapp does that job for you.
The usual alternatives: hire a mobile developer for weeks and thousands of dollars per app, or spend your weekends learning Xcode, signing certificates and build tools.
Without CapWrapp
With CapWrapp
Turn your site into Xcode and Android Studio projects
Your iPhone and Android apps, created for you
Buy a Mac to build the iPhone app
Built on Macs in the cloud — no Mac needed
Wrestle with certificates and provisioning profiles
Set up automatically from your Apple account
Create an Android signing key — and never lose it
Created for you and stored safely
Bump build numbers by hand on every upload
Handled automatically, every time
Script a pipeline that builds and uploads
Set up for you in one click
Rewrite your store listing in every language
Written once, translated by AI
Juggle App Store Connect and Play Console
Test, submit and release from one place
How it works
You set it up once. After that, every update takes two clicks.
Step 1
Pick the project Lovable, Bolt or Base44 saved to GitHub for you.
Your part: a few clicks
Step 2
CapWrapp turns your web app into real iPhone and Android apps. You paste one prompt into your AI tool to finish.
Your part: one prompt
Step 3
Link your Apple and Google developer accounts. A checklist shows you exactly where to click.
Your part: a checklist
Step 4
Click Upload for testing. CapWrapp builds both apps and sends them to TestFlight and Google Play.
Your part: one click
Then it’s on your testers’ phones
They install it with TestFlight, Apple’s app for testers, or from Google Play. When you’re happy, submit it to both stores from the same place.
After your first release
Getting on the stores is a milestone. Then come updates, store pages, translations, reviews — and the occasional failed build. CapWrapp keeps all of it in one place.
Scan a QR code to open any version of your app on your phone in seconds — before you send it to the stores.
Try this on your phone
Go ahead: scan it to open this page on your phone.
Link works for 7 days
Write your app’s store description once. AI translates it to fit each store’s limits, and CapWrapp publishes the text and screenshots for you.
See what’s live and what’s being tested on both stores. Submit a tested version for review on the App Store or Google Play — with the “What’s New” notes already translated.
App Store
Ready to send
Send to reviewGoogle Play
Ready to send
Send to reviewWhat’s New, translated into 5 languages
If something goes wrong, AI reads the technical logs for you and explains what happened — and what to ask your AI tool to fix.
Explain with AI
What went wrong
Apple rejected the upload because the app has no App Store icon (1024 × 1024 px).
How to fix it
Ask your AI tool to add a 1024 × 1024 px app icon, then send the new version again.
In-app purchases with RevenueCat, ads with AdMob, push notifications with OneSignal, and more. CapWrapp adds them to your project and keeps the keys safe.
+ 10 more, including phone features like location, vibration and sharing.
Get a message on Slack, Telegram or email when your app is ready to test — or the moment something fails.
#releasesSlack
Harbor 1.4.0 is ready to test on TestFlight and Google Play.
CapWrappTelegram
The Android upload failed. Open CapWrapp to see why.
Prefer email? Same alerts, straight to your inbox.
CapWrapp spots outdated app components and prepares the update for you.
Organizations, email invites and shared apps for studios and agencies.
Your Apple and Google keys are stored safely and never end up in your code.
Follow every step until your app is ready to test.
Built on what you own
CapWrapp works with accounts you own — GitHub, Apple and Google. Your app stays yours, and so does your code.
CapWrapp only adds standard files next to your app. Keep editing in Lovable or Cursor as usual.
Every build runs in your own GitHub account, with a full log you can open anytime.
Apple and Google keys are kept in a secure vault and only handed to a build while it runs.
Your apps are published from your own Apple and Google accounts. Disconnect CapWrapp anytime.
Pricing
Every plan includes everything CapWrapp does. Plans only differ by how many apps you’re actively shipping.
For founders shipping their own apps
$29/mo
Up to 3 active apps
Start free trialNo credit card needed
For makers and small teams
$99/mo
Up to 10 active apps
Start free trialNo credit card needed
For agencies shipping apps for clients
$249/mo
Up to 50 active apps
Start free trialNo credit card needed
An app counts as active for 30 days after you ship it: a test build, a store release, an update or a listing change. Connected projects and previews never count, and an app’s iPhone and Android versions count as one.
Cancel anytime — your apps stay live on the stores, and your code stays in your project.
Need more than 50 apps?
FAQ
Straight answers about what CapWrapp does — and what it doesn’t.
Want the details?
The docs walk through every step, from connecting your project to your first test version.
No. You need a web app — Lovable, Bolt or Base44 can build one for you. When something needs a code change, CapWrapp writes the instructions for you to paste into your AI tool.
No. CapWrapp builds the iPhone app on Macs in the cloud and sets up Apple’s app signing for you. You can still use Xcode if you like — you just never have to.
Your web app saved to GitHub, an Apple Developer account ($99 a year) for iPhone, and a Google Play developer account ($25, one time) for Android. You create your app’s page on Apple’s and Google’s websites; CapWrapp’s checklist shows you exactly where.
Not automatically. Apple rejects apps that are just a website inside an app (its Guideline 4.2). Yours needs to feel like an app — with notifications, purchases or phone features people actually use. CapWrapp makes those easier to add, and our free self-check helps you spot the risk before you submit.
Yes. Every version goes to your testers first, through TestFlight and Google Play’s testing track. When you’re happy, submit it to Apple and Google from the Releases page. Both stores still review every app — nobody can skip that.
It adds the iPhone and Android versions of your app, built with Capacitor (an open-source standard), plus a small build recipe. Add-ons like payments arrive as changes you approve first. Your Apple and Google keys never end up in your code.
Yes, two ways. Scan a QR code to open any version on your phone in seconds — this quick preview skips phone features like the camera or payments. Or send it to TestFlight and Google Play’s testing track to try the real app.
You’ll see which step failed and get an email — or a Slack or Telegram message if you connect them. Click Explain with AI: CapWrapp reads the technical logs and tells you what happened and what to change.
Yes. Create an organization, invite people by email, and share apps so teammates can send new versions and edit store listings.
Plans start at $29 a month ($20 a month if you pay yearly) for up to 3 apps, and every plan starts with a 14-day free trial, no credit card needed. Building your apps uses your GitHub account’s included minutes, and Apple and Google charge their usual developer fees.

Connect your app, follow the checklist, and send your first version to testers — no Mac, no Xcode.